| Level
| KXP
| Wizard 123 456 789 A
| TH
|
| 1 | 0 | 1-- --- --- - | +1 |
| 2 | 5 | 11- --- --- - | +1 |
| 3 | 10 | 211 --- --- - | +1 |
| 4 | 20 | 221 --- --- - | +2 |
| 5 | 40 | 222 1-- --- - | +3 |
| 6 | 80 | 222 1-- --- - | +3 |
| 7 | 160 | 322 21- --- - | +3 |
| 8 | 320 | 322 21- --- - | +4 |
| 9 | 640 | 332 221 --- - | +5 |
| 10 | 1200 | 332 221 --- - | +5 |
| 11 | 1500 | 333 222 1-- - | +5 |
| 12 | 1800 | 333 222 1-- - | +6 |
| 13 | 2100 | 433 322 21- - | +7 |
| 14 | 2400 | 433 322 21- - | +7 |
| 15 | 2700 | 443 332 221 - | +7 |
| 16 | 3000 | 443 332 221 - | +8 |
| 17 | 3300 | 444 333 222 - | +9 |
| 18 | 3600 | 544 433 322 - | +9 |
| 19 | 3900 | 554 443 332 - | +9 |
| 20 | 4200 | 555 444 333 1 | +10 |
| 21 | 4500 | 555 444 333 1 | +11 |
| 22 | 4800 | 555 444 333 2 | +11 |
| 23 | 5100 | 555 444 333 3 | +11 |
| 24 | 5400 | 555 444 443 3 | +12 |
| 25 | 5700 | 555 444 444 4 | +13 |
| 26 | 6000 | 555 554 444 4 | +13 |
| 27 | 6300 | 555 555 544 4 | +13 |
| 28 | 6600 | 555 555 555 4 | +14 |
| 29 | 6900 | 555 555 555 5 | +15 |
| 30 | 7200 | 665 555 555 5 | +15 |
| 31 | 7500 | 666 655 555 5 | +15 |
| 32 | 7800 | 666 666 555 5 | +16 |
| 33 | 8100 | 666 666 665 5 | +17 |
| 34 | 8400 | 666 666 666 6 | +17 |
| 35 | 8700 | 776 666 666 6 | +17 |
| 36 | 9000 | 777 766 666 6 | +18 |
|
| Str | Dex | Con | Int | Wis | Chr
| Cml | AT | hp | TH | Div
|
| +3 | -3 | -3 | +3 | +3 | -3 | +2
| +0 | +6 | +0 | ÷1
|
| Requisites: | Str 16, Int 20, Race Slots 1, Class Slots 2 |
| Alignment: | Any G |
| HD/level: | 1d6 |
| Weapon Prof.: | 9+level |
| To Hit Table: | 0+level/2 |
| Save Table: | 2+level/2 |
| Reference: | NES |
| Groups: | PC-Designed, Wizard, Archetype |
| Complexity: | CF=2 |
| “Each hundred years on full moon’s rise, High in the winter solstice skies, The spell that cloaks the staff shall break, Revealing that which all would take….” |
| 2 for 1 trading. Exceptional Int; bonus = (stat)-12. |
| Knows Wizard spells. Int bonus to progression. |
| You get +N*100% bonus experience, where N= (number of new dungeon rooms visited; max 252 rooms +5*magic items found in new dungeon rooms; max 52 items)/512. Max N=1. |
| Each Level: Choose an item below. You get that item. |
| Level 1: Continuous Map the Dungeon spell (Cartographer2 Improved). |
| Level 1 ¶: You have a free purple Padre hat and cloak. (AC+2, +LVL,+LVL) |
| Level 1: You have 4 potion slots (2 doses each, upgraded to 4 at second level to hold the potions detailed below. You can drink up to any number of these potions with a P action. Their duration will last indefinitely as long as you stay in the same room you drink them in. You can use a normal magic potion to refill these. |
| Item |
Effect |
| Shield of Life / Blue Potion |
1V, 4/d: Immune to moving enemies and moving enemy weapons. |
| Elixir of Destruction / Purple Potion |
1V, 4/d: Destroy all moving objects and creatures in a room (Fort save). |
| Guardian of Time / Yellow Potion |
1V, 4/d: Time stop all moving objects in a room, hole remains in the middle (Fort save). |
| Eyes of the Blind / Green Potion |
1V, 4/d: See Invisibility (as per spell). |
| Hats of Life |
1: Heals a mini-class pick at your level. |
| Blasting Bombs |
1F: Create Door (Cartographer2 Improved). |
| Floor Portals |
1F, 1/d: Move up or down 1 DL. |
| Spinning Coins |
1D, 1/week: True Resurrection. |
|