Shadax the Solstice Sorcerer


Level KXP Wizard
123 456 789 A
TH
101-- --- --- -+1
2511- --- --- -+1
310211 --- --- -+1
420221 --- --- -+2
540222 1-- --- -+3
680222 1-- --- -+3
7160322 21- --- -+3
8320322 21- --- -+4
9640332 221 --- -+5
101200332 221 --- -+5
111500333 222 1-- -+5
121800333 222 1-- -+6
132100433 322 21- -+7
142400433 322 21- -+7
152700443 332 221 -+7
163000443 332 221 -+8
173300444 333 222 -+9
183600544 433 322 -+9
193900554 443 332 -+9
204200555 444 333 1+10
214500555 444 333 1+11
224800555 444 333 2+11
235100555 444 333 3+11
245400555 444 443 3+12
255700555 444 444 4+13
266000555 554 444 4+13
276300555 555 544 4+13
286600555 555 555 4+14
296900555 555 555 5+15
307200665 555 555 5+15
317500666 655 555 5+15
327800666 666 555 5+16
338100666 666 665 5+17
348400666 666 666 6+17
358700776 666 666 6+17
369000777 766 666 6+18
Race Adjustments:
StrDexConIntWisChr CmlAThpTHDiv
+3-3-3+3+3-3+2 +0+6+0÷1
Requisites:Str 16, Int 20, Race Slots 1, Class Slots 2
Alignment:Any G
HD/level:1d6
Weapon Prof.:9+level
To Hit Table:0+level/2
Save Table:2+level/2
Reference:NES
Groups:PC-Designed, Wizard, Archetype
Complexity:CF=2
“Each hundred years on full moon’s rise, High in the winter solstice skies, The spell that cloaks the staff shall break, Revealing that which all would take….”
2 for 1 trading. Exceptional Int; bonus = (stat)-12.
Knows Wizard spells. Int bonus to progression.
You get +N*100% bonus experience, where N= (number of new dungeon rooms visited; max 252 rooms +5*magic items found in new dungeon rooms; max 52 items)/512. Max N=1.
Each Level: Choose an item below. You get that item.
Level 1: Continuous Map the Dungeon spell (Cartographer2 Improved).
Level 1 ¶: You have a free purple Padre hat and cloak. (AC+2, +LVL,+LVL)
Level 1: You have 4 potion slots (2 doses each, upgraded to 4 at second level to hold the potions detailed below. You can drink up to any number of these potions with a P action. Their duration will last indefinitely as long as you stay in the same room you drink them in. You can use a normal magic potion to refill these.
Item Effect
Shield of Life / Blue Potion 1V, 4/d: Immune to moving enemies and moving enemy weapons.
Elixir of Destruction / Purple Potion 1V, 4/d: Destroy all moving objects and creatures in a room (Fort save).
Guardian of Time / Yellow Potion 1V, 4/d: Time stop all moving objects in a room, hole remains in the middle (Fort save).
Eyes of the Blind / Green Potion 1V, 4/d: See Invisibility (as per spell).
Hats of Life 1: Heals a mini-class pick at your level.
Blasting Bombs 1F: Create Door (Cartographer2 Improved).
Floor Portals 1F, 1/d: Move up or down 1 DL.
Spinning Coins 1D, 1/week: True Resurrection.